...cohesive and immersive environments
Implement assets into the Unity game engine.
Optimising the topology of assets by making high poly and low poly assets.
Ensuring consistency of UV mapping and polygonal subdivisions.
Ensure that all assets meet the technical...
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...For which tasks (responsibilities)?
- Creating characters through the full pipeline: sculpting (hard-surface armor, organic), low-poly/unwrapping/baking, possibly training in Hand-Paint texturing in the future
- Communication within the team, attending team calls and...
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Dubai
...responsibilities)?
~ Creation of modular elements of the environment (facades of buildings, MAFs, props, etc.)
Blockout creation, high poly, bake, texturing and integration into the engine
Working with the art department, processing feedback
What kind of...
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...released projects required.
~ Excellent knowledge of packages: 3dsMax/Maya/Blender, Zbrush, Substance Painter/Designer, UE.
~ Hi-poly and low-poly modeling skills, UV mapping, baking, texturing.
~ Strong management skills (estimations, production pipeline setup,...
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